In this shader tutorial for Unreal and Unity, we create an animated loading indicator. This is a great example of how beneficial it is to have a library of nodes created specifically for building procedural shapes and patterns.
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Subgraph/Material Function Index:
Gradients
LinearGradient - • Intro To Procedural Shapes and Patter...
SampleGradient - • Animated 80s Sunset Pattern - Procedu...
Helpers
AntiAliasing - • Intro To Procedural Shapes and Patter...
AspectRatio - • Rectangle Signed Distance Field - Pro...
Mirror - • Animated Sheen Effect - Procedural Sh...
Posterize - • Animated Loading Indicator - Procedur...
RoundedCorners - • Rectangle Signed Distance Field - Pro...
Patterns
AnimatedSheen - • Animated Sheen Effect - Procedural Sh...
Bars - • Animated 80s Sunset Pattern - Procedu...
SquareTiles - • Procedural Grid Pattern - Procedural ...
SDFs
Circle - • Circle Signed Distance Field - Proced...
Rectangle - • Rectangle Signed Distance Field - Pro...
Operators
SDFUnite - • Combining Signed Distance Fields - Pr...
Time
LinearTime - • Animated Sheen Effect - Procedural Sh...
SineTime - • Combining Signed Distance Fields - Pr...
UV
GridTiles - • Procedural Grid Pattern - Procedural ...
Move - • Combining Signed Distance Fields - Pr...
Perspective - • Animated 80s Sunset Pattern - Procedu...
Polar Coordinates - • Animated Loading Indicator - Procedur...
Scale - • Simple Button - Procedural Shapes and...
Tilt - • Animated Sheen Effect - Procedural Sh...
Here's last week's video on how to create an 80s sunset pattern:
• Animated 80s Sunset Pattern - Procedu...
Here's the playlist for the whole series:
• Procedural Shapes and Patterns
Shader Book Recommendations
https://www.bencloward.com/resources_...
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Theme Music
Peace in the Circuitry - Glitch Hop
http://teknoaxe.com/Link_Code_3.php?q...
Background Music
Speo - The Little Things
• Speo - The Little Things
#UnrealEngine #shadergraph #Unity