Started slowly updating my Unreal project, concentrating on UI
I expanded car parameters that are stored per car, and I'm starting to show them up in the UI,
flag of country of origin
car name ( currently placeholders, as I most likely won't be able to get official names)
added buttons for skins ( currently not hooked up , not working)
will be adding car description below the car model, plus some stats for the car ( drivetrain, horsepower, maybe some sort of class / racing group), but I also want to try keeping the UI minimalistic
there will also be something in the UI that will display currently selected car/track, because that gets saved, so you can click start and go on track right away, without needing to go through selection
some of these elements like car name or icon, manufacturing year, country, might be then displayed within the game, although the for the country it will be more about the driver rather then the car,
so I will have to add a driver profile page too!
more to come !
really enjoying the UI development process !