System Events

Опубликовано: 22 Март 2026
на канале: Hutong Games
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In this video, you will learn how events, transitions, and states work together. You'll also learn how to make changes when the mouse is or is not over an object, how to make changes when two objects enter and exit each other, and how to make changes when objects are or are not colliding with each other.

NOTE: If using URP or HDRP set NamedColor to _BaseColor instead of _Color

(pending triggers video)

Timestamps
00:00 - Intro
00:07 - Events, transitions, and states
00:26 - System events
01:10 - Adding system events (MOUSE OVER and MOUSE EXIT)
01:50 - Adding system events (TRIGGER ENTER and TRIGGER EXIT)
02:52 - Adding system events (COLLISION ENTER and COLLISION EXIT)

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