In this video, you will learn what a global transition is, why they're useful, and how to add them to your FSM.
NOTE: If using URP or HDRP set NamedColor to _BaseColor instead of _Color
Timestamps
00:00 - Intro
00:08 - What global transitions do
00:52 - Adding a global transition
01:22 - FSM comparison with and without global transitions
For more help visit:
Playmaker forums @ https://hutonggames.com/playmakerforu...
Playmaker Discord @ / discord
Find us on Twitter @HutongGames