Using Unity 6.0.31f1 to create a Globe/ Sphere/ Planetoid Management System.
3 main scripts
All built with Chat GPT designing all code
Camera Controls Script
1. Zoom - middle Scroll Wheel
2. Pan - left click anywhere on the sphere to center to that location
Object Controller
Right Click on any Collider object, e.g. the spacecraft , hold Shift to group select with Mouse and then right click anywhere on the sphere to command them to move to that destination.
Map Building Script
1. Build any size globe, tested from 50 to 2000+ in size. Still highly performant using Blender to build a simple IcoSphere for the planetoid with just 8005 vertices/5120 triangles. Can change size of IcoSphere to 2000 triangles even at larger globe sizes and with a simple texture still looks fine.
2. Has capacity to add nodes/buildings which are those little boxes everywhere, just for demonstration purposes and make sphere a bit more interesting and easier to navigate on.
No NAVMESH, all simple performant code to move flying/driving objects that hug the Sphere. Colliders only necessary for Right Click Selections. No Rigid bodies on anything.