The final batch of Pirate FrankenMechs. My potato computer survived MW5 Unreal Engine constant crashes. Again, just showing a few of the models on blender and on Unreal Engine version. They are working fine inside the game. Just need some final testing on the spawn of the Urbinator before posting this MOD on Nexusmods along with the source code. Whether or not I finish the tests, I'll release it next month (I'm not playing this game that much).
Not sure if I will make any custom missions for this MOD because my potato computer barely can run MW5 Unreal Engine and well, I kinda lost interest in this game to help me endure the constant crashes.
The new mechs are some 25T Locust Gunhed, a regular Locust with a Marauder II dorsal cannon Pirates "found". A 30T Termite BattleMech (Spider + Flea), a 40T Cicada variant with weapons loadouts mixed from other Cicadas, the 75T Black Marauder (just some new variant with a cosmetic alien appearance, and also haunted), and the 85T Urbinator (Charge + Urbanmech).
00:00 LCT-GUN model
00:21 LCT-GUN damage models
01:01 Locust Gunhed
01:46 SDR-FLE model
02:07 SDR-FLE damage models
02:48 Termite
03:30 Cicada CDA-TR4SH
04:00 MAD-DRK1 model
04:26 MAD-DRK1 damage models
05:18 Black Marauder
06:22 CGR-UM model
06:56 CGR-UM damage models
07:40 Urbinator
BattleMechs mentioned:
https://www.sarna.net/wiki/Locust
https://www.sarna.net/wiki/Flea
https://www.sarna.net/wiki/Spider
https://www.sarna.net/wiki/Cicada
https://www.sarna.net/wiki/Black_Mara...
https://www.sarna.net/wiki/UrbanMech
https://www.sarna.net/wiki/Charger