Making a 100% procedural Cloud in Blender, hell yeah!

Опубликовано: 04 Октябрь 2024
на канале: Crowdrender
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Making clouds in Blender is very satisfying, when you know how. In this video we go over a method adapted from ‪@khtrammell‬ 's tutorial on making clouds in EEVEE which you can find here -    • Creating Procedural Volumetric Clouds...  

VIDEO SECTIONS
Texture Coordinates: 00:23
An overview of the fundamentals of texture coordinates, since this method is based on manipulating tex coordinates, you may want to review it :)

Making the Shader: 05:03
The main event in this video, shows how to create the cloud shader using a gradient texture and noise textures.

Performance hacks: 18:27
Covers a setup that is optimal for quality and performance of volumetric rendering.

Final tweaks 23:03
Including colour tinting, dealing with quirks of this particular setup and getting a final render

LINKS AND SPONSORS

MWAVE
A huge shout out to ‪@OfficialMwave‬ Australia for providing groovy equipment for us to use! It made this video possible, so check out their online store.
Please use our affiliate link to go to their website - https://t.cfjump.com/77362/t/60407?Ur...

This really helps us if you purchase something as a little bit of the sale comes back to us and this helps us keep making videos :D

SUPPORT THE SOFTWARE WE MAKE
If you want to support our development fund, and get access to the blend file (CC licensed) in this video, its available in the $10 a month subscription level and will be joined by more reference files like it, we'll be publishing more stuff like this!
https://www.crowd-render.com/crowdfun...

CrowdRender

We make render farm or distributed/network rendering software for blender. We're also making tutorial content and offer professional development services in Blender/python. You can get in touch via our main website at https:www.crowd-render.com