Blender tutorial about how to unwrap your model for texturing and shading.
Patreon link: / glasshand
download scene file here!! https://gum.co/HKIYU
00:00 Intro
00:41 Unwrap by Sharp Edges
02:02 Project From View
02:36 Follow Active Quads
03:15 Add a UV Pattern
04:00 UV Sync Selection
04:39 Normalize UVs
05:20 Normalize U and V Separately
05:49 Magic UV
07:15 Fast UV Mapping Window
08:08 Sewing and Stitching
09:00 Example 2D/3D
10:44 Snapping UV Vertices
11:15 Thank you!
:) Comment below and let me know what videos you would like to see! Thank you!
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