This is my favorite way to edit #motioncapture data using #Blender and #AutoRigPro and motion data from Mixamo.com
Motion capture may sound easy and time saving, but take it from me, it's not! Once you attach that data to your character there will always be tons of problems! In this video I will show you step by step how to overcome those problems. It all starts by building an IK/FK rig that can bake your motion capture data into keyframes that you can edit later. Please post any questions you have down below.
:) Comment below and let me know what videos you would like to see! Thank you!
Subscribe and begin learning with us today!
Email: brandon[(at)]glasshandstudios[(dot)]com
www.glasshandstudios.com
Facebook: / brandon.clem. .
Glass Hand Facebook: / glasshandfil. .
Instagram: @thebranclem
Glass Hand Instagram: @glasshandstudios
Twitter: @TheBranclem
0:00 Intro
2:30 FBX Import
7:58 Auto Rig Pro Install
8:54 Auto Rig Pro Rigging
14:44 Remapping to Target Animation
17:35 Clean Mocap Animation
22:33 Retarget Arms to IK Controls
26:55 Outro Please Subscribe :)