Why Your UV Unwraps Always Look Wrong

Опубликовано: 25 Март 2026
на канале: Michael Bridges
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I really hope you enjoy the video. Had lots of fun making this one.
Many fundamentals are missed when talking about the 3-D world, and this one always irks me, so I thought I'd make a little video about it. I hope you enjoy it.

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Hi there! 👋 I'm Mike, and I'm relatively new to YouTube. I've been teaching Blender professionally for over 10 years, and I'm excited to share my knowledge with the community here. On this channel, you'll find full guides, courses, and tools to help guide, reassure, and educate you on your Blender journey. Let's create something amazing together!

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In this video, I demystify the concept of UV unwrapping in 3D modeling. I start by breaking down the basics of UV mapping and explaining how it translates 3D vertices onto a 2D surface. Using a simple cube as an example, I illustrate how UV coordinates are derived and what purpose they serve in texture mapping. We dive into Blender to show the practical steps involved in UV unwrapping, including how to manipulate vertices and faces within the UV editor. Additionally, I discuss the importance of understanding UV maps for applying textures and ensuring proper orientation. The video concludes with a demonstration of how UV coordinates can be visualized and manipulated for more advanced procedural work.

Have you ever wondered how textures are accurately applied to complex 3D models? This video covers the essentials and offers practical insights into the UV unwrapping process in Blender.

Outro Music: Created in Udio