After years of easter eggs, character bios, and evidence lockers, this guy JUST made it into the series!
Free-roam mod by Wastelander121.
DOWNLOAD: https://drive.google.com/file/d/1PpV8...
Download TexMod: https://www.fileplanet.com/archive/p-...
MESH-CODE:
---
set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Black_Mask.Mesh.blackmask_skin'
set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Black_Mask.Mesh.Blackmask_Body_skin'
set RAddContentPlayerCharacterMesh CapeMesh None
set RAddContentPlayerCharacterMesh bUseDamageMeshes False
THUG ANIMATIONS:
---
set RPawnPlayerConfig MovementAnimSets (AnimSet'Anim_Guard_Movement.Code.GD_Movement',AnimSet'Anim_Batman_Movement.Code.BM_Movement',AnimSet'Anim_Batman_Interaction.Code.BM_Radio')
set RPawnPlayerConfig DefaultIdleOverlayAnimSet (AnimSet'Anim_Guard_Movement.Code.GD_Movement')
set RPawnPlayerConfig DefaultTurnAnimSet (AnimSet'Anim_Guard_Movement.Code.GD_Movement')
This is a TexMod skin for Black Mask. You can copy his meshes from his challenge campaign, the processing center at the beginning, or by entering this code and copying his meshes from his death screen:
start batentry?area=death_blackmask
As for the thug animations, either copy them from the processing center with the meshes or go into any challenge map or location in free-roam where there are GCPD officers or TYGER guards and copy them there.
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Thanks for watching!
Sam Burke, AKA ElectroNuke.