Marvel Heroes Omega 2026 - She-Hulk Cosmic Trial (Acrobatic build)

Опубликовано: 14 Май 2026
на канале: The Raijin Gaming Network
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Tricky setup. Her AOE is powerful but narrow range, meaning you'll have to chase down enemies more frequently, which can be problematic with this loop, as you have to consume a dash to properly set up her leg drop. Stupid leg drop has no tracking at all so can overshoot, or send you way off in another direction if you don't manually aim it (whoever designed that needs to have a live tuna thrown at them). Otherwise, for the most part it slows pretty smoothly - at least 1 vs 1. Can be hectic if you can't tell which target is locked on, or if lock on is even registering.

Her 1 vs 1 potential is staggering, and can see her break a million damage a few times when using her sig when primed with vulnerability on a target.

Other biggest problem with this setup is her anger deteriorates too quickly, forcing her into ramp up mode when she finally gets to her next target, but once it's built up to 100% her loop kicks in and it's devastating.

Wasn't having luck getting any cosmic gear to drop, so just went with uniques. It's why her crit and brutal strike chances are a bit lower than the minimum 40% I try to go for, but she still powered on through.

I head to the training room at the end to more clearly illustrate 'the loop'. Priming vulnerability on the target, then before it expires, execute all cooldown based abilities. This build capitalizes off finisher use to reduce the cooldown of her sig, and her sig helps reduce other cooldowns, so it's a repeating cycle that feeds back into itself, making her signature attack the crux of the rotation. Every two rotations the sig will be ready to go, which is crazy fast, especially if it can brutal for over a million damage.