It makes you big.
0:00 Enlargement potion (Colossal Crystal Tear)
1:10 Super Mushroom
Colossal Crystal Tear and Super Mushroom replaces Strength-knot Crystal Tear and Boiled Crab respectively.
Mod download:
https://www.nexusmods.com/eldenring/m...
You will need Vswarte/chainfailure's ModEngine2 fork and the Elden Mod Loader (see links below for download). Place .DLL file into the Game/mods folder after installing the Elden Mod Loader.
The power-up and power-down sounds from Super Mario Brothers replaces the breaking runes (play_s000304001, 950230936.wem) and Finger Severer (play_s000305000, 815653676.wem) sounds respectively. To do sound modding, I used the following tools:
UXM Unpacker 2.2.0.0:
https://www.nexusmods.com/eldenring/m...
Make sure to unpack all the files, not just the sound and sd files. Otherwise, the .BNK files won't unpack
Rewwise:
https://github.com/vswarte/rewwise
Contains bnk2json, the program that will be used to pack and unpack the soundbank files
Wwise:
https://www.audiokinetic.com/download/
Converts sound files into the .WEM format. The trial version should be enough if you're just converting files.
Vswarte/chainfailure's fork of ModEngine2:
https://github.com/vswarte/ModEngine2...
A version of ModEngine2 modified to play custom .BNK files. You need at GitHub account to download
Vswarte/chainfailure's Wwise-tooling:
https://vswarte.github.io/wwise-tooli...
Online tool that can edit .BNK files. It's also useful for finding which .WEM file corresponds to which soundID.
Elden Mod Loader:
https://www.nexusmods.com/eldenring/m...