Cosplaying as the Militia, Man-at-Arms, Long Swordsman, Two-Handed Swordsman and Champion units from Age of Empires II. Armor parts and shields have been modded to make them look more like their AoE2 counterpart. All weapons have also been given the blood affinity, to simulate the Wootz Steel technology
0:00 Militia
2:43 Man-at-Arms
5:39 Long Swordsman
8:12 Two-Handed Swordsman
11:30 Champion
Rules:
60 Vigor, 25 Mind and 25 Endurance, starting from the Wretch class.
Among the weapon scaling stats, 150 points must be evenly distributed among the stats a weapon scales with. For all the weapons featured in this video, 50 points were added to strength, dexterity, and arcane.
Each build's attack strategy should resemble their counterpart's attack animations in AoE2. This is why I attack one-handed as a militia in this video.
If an AoE2 unit's attack ignores armor, their ER counterpart will be given a blood affinity for their weapon. Otherwise, the weapon affinity will be Quality or Keen, whichever has the higher AR. The Wootz Steel technology in AoE2 make infantry and cavalry units ignore armor.
All weapons are upgraded to +10 or +25
Talismen are chosen to maximize damage, unless their AoE2 counterpart has high armor
New Game +1
Militia build:
*RH: Spike Club
*LH: None
*Helm: Brave's Leather Helm
*Chest: Bandit Garb
*Gauntlets: Vulgar Militia Gauntlet
*Legs: Prisoner Trouser
*Talisman: Lord of Blood Exultation, Rotten Winged Sword Insignia, Millicent Prosthesis, Dragoncrest Greatshield
Man-at-Arm build:
*RH: Short Sword
*LH: Candletree Wooden Shield
*Helm: Iron Helmet
*Chest: Vagabond Knight
*Gauntlets: Knight Gauntlets
*Legs: Prisoner Trouser
*Talisman: Lord of Blood Exultation, Rotten Winged Sword Insignia, Millicent Prosthesis, Dragoncrest Greatshield
Long Swordsman build:
*RH: Longsword
*LH: Eclipse Crest Heater Shield
*Helm: Blue Silver Mail Hood
*Chest: Tree Surcoat
*Gauntlets: Knight Gauntlets
*Legs: Leather Boots
*Talisman: Spear, Rotten Winged Sword, Millicent's Prosthesis, Shard of Alexander
Two-Handed Swordsman build:
*RH: Claymore
*LH: None
*Helm: Iron Helmet
*Chest: Gelmir Knight Armor
*Gauntlets: Brave’s Bracer
*Legs: Leather Boots
*Talisman: Spear, Rotten Winged Sword, Millicent's Prosthesis, Shard of Alexander
In the Definitive Edition, both the Champion and the 2HS swords look like bastard swords. However, before the Definitive Edition, the 2HS sword looks more like a claymore. Because I didn't want to use the Bastard Sword more than once, I decided that I should use the claymore while cosplaying as the 2HS.
Champion build:
*RH: Bastard Sword
*LH: None
*Helm: Vagabond Knight Helm
*Chest: Knight Armor
*Gauntlets: Knight Gauntlets
*Legs: Ronin's Greaves
*Talisman: Spear, Rotten Winged Sword, Millicent's Prosthesis, Shard of Alexander
Download (place .DCX files into your mod's parts folder):
https://drive.google.com/file/d/1Y9xv...
2HS and Long Swordsman Leather Boots (lg_m_1560.partsbnd.dcx) overwrite each other. Textures on the 2HS chest piece (bd_m_2381.partsbnd.dcx) may also overwrite the normal Knight Armor texture. Therefore, I recommend disabling bd_m_2381.partsbnd.dcx if you want to use the default Knight Armor.