Note: before starting this tutorial you need to download and install the blend4web CE SDK from -
https://www.blend4web.com/en/
This tutorial shows how to move a character rig (stick man) while looping through a walk cycle using blend4web.
This is the second example of character animation, a stick man. This tutorial uses a simple rig and a skin that deforms as the bones move. The first example was a Google Android with a slightly simpler armature, no elbow and knee joints, and a skin made from mesh parts that do not deform.
The tutorial shows how to use the ‘Play Animation’ logic node using the node editor in Blender. It shows how to use the ‘Transform Object’ logic node to move the stick man as while the walk cycle animation is looped.
The scene does not use physics, so it can be exported to a single html file.
The start file can be downloaded using the following link -
http://blender.freemovies.co.uk/blend...
The scene can be viewed by using the following link -
http://blender.freemovies.co.uk/blend...
The finished Blender file can be downloaded using the following link -
http://blender.freemovies.co.uk/blend...
For more tutorials and support materials visit my website -
http://blender.freemovies.co.uk