Gtx 970 performance 130-195FPS (without recording)
For information: The 195 FPS is only a peak :) ... but .. there are sequences with a 160+ FPS that are at stable frame rate. I'll say 140 FPS is +/- the average frame rate in this test.
Overwatch Performance tweaks tutorial: • Wine Staging 3.18 + DXVK 0.90 - Overwatch ...
[Spoiler alert: Frames are lost during recording]
Previous tests and with other settings here:
• DXVK - Overwatch - Practice range - "bench...
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OTHER VIDEOS
DXVK
Overwatch DXVK videos: • DXVK - Overwatch edition
Witcher 3 DXVK tests: • DXVK - Witcher 3 "Benchmark"
DXVK various tests: • DXVK - "Quick" Tests
PROTON
Proton - steam play tests: • Steam Proton - "Quick" Tests
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Overwatch on Linux ("Practice Range") LOW
... using Lutris with Wine Esync 3.13 and DxVk 0.70
My PC configuration
OS: Kubuntu 18.04 - kernel 4.15.0-30 - 64 bits
CPU: I5-3570k OC 4.1GHz
GPU: NVIDIA Gtx 970 - driver: 396.51 - Vulkan: 1.1.70
Options used:
Game: LOW Settings
Wine: Use GLSL "disabled" (*) [use only with Nvidia cards]
CPU: Scaling governor set to "performance"
Rendered in 1920x1080 (100%).
Recorded with Nvenc at 1080p 60fps.
Edited with Kdenlive.
Software references:
Lutris: https://lutris.net/
Wine: https://www.winehq.org/
DxVk: https://github.com/doitsujin/dxvk
https://github.com/doitsujin/dxvk/rel...
Kdenlive: https://kdenlive.org/en/
FFMpeg: https://www.ffmpeg.org
Wine is free but you can support the development by buying a copy of a CrossOver product from Codeweavers at https://www.codeweavers.com/products
Support Lutris development at / lutris
(*) As stated on Wine site: "disabling UseGLSL might slightly improve Direct3D performance and reduce shader compilation stuttering ..."
PS: All trademarks cited here or used in the video are the property of their respective owners.