Niagara Character FX in Unreal Engine 5

Опубликовано: 12 Октябрь 2024
на канале: Jesse Pitela
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Niagara particles detach from the character after some time and then do their best to return to their original position on the body, effectively following the character around. Loosely inspired by the hologram from Ready Player One.
Learn how to set this up inside Niagara Motion: https://redefinefx.com/motion/
Start learning real-time VFX simulations in Unreal Engine 5 with my free Niagara Fluids Crash Course: https://redefinefx.com/blast/
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