In this Niagara setup, a radial push force is linked to the audio file, pushing the liquid when the bass hits. Particles also cycle through a color gradient and get brighter the faster they move.
Learn how to set this up inside Niagara Motion: https://redefinefx.com/motion/
Start learning real-time VFX simulations in Unreal Engine 5 with my free Niagara Fluids Crash Course: https://redefinefx.com/blast/
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