Layer-Based Procedural Generation for Infinite Worlds

Опубликовано: 22 Март 2026
на канале: runevision
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How can complex procedural generation work for infinite worlds in cases where data needs to have access to surrounding data? In this video I describe a layer-based approach to this problem.

This video is from 2013 but I later released the LayerProcGen framework as open source in 2024:
https://runevision.github.io/LayerPro...

Also see this talk about it which has much more info on how it works:
   • EPC2024 | Layer-Based Procedural Generatio...