Minotaur's Maze Unreal Engine 4 C++

Опубликовано: 31 Март 2026
на канале: Iván Sancho | Software Engineer
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Little demo emulating the experience of a minotaur's maze. Developed using Unreal Engine 4 and the pluggin FMod / FMod Studio to work with the sound, and programmed in C++ during my last year studying in ESAT (Valencia).

The player's goals are find the maze end and avoid the minotaur. The beast has a basic AI based on a patrol system and, when sees the player or hears its voice, run towards its position. When the minotaur doesn't see the player during a time, starts to patrol again.

The art is made by oneself as well :-) and the caracters and animations has been obtained from Adobe Mixamo. The BSO is made by Kevin Macleod (who is credit inside the game) and the SFX is from "FreeSound".

PD: minimap is a material, no another camera :)

You can see the code of this project in my GitHub: https://github.com/IvanSanchoDev/Mino...

LinkedIn:   / ivansanchodev