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Intro of course: We will add some shapes to control the animation / pose of the Honey Bee
In this training we will discover the process of creating honey and insects. We will take as example the creation of a realistic honey bee.
This training will allow you to discover a complete workflow and discover features of Blender for modeling , texturing and animation.
In the first video we will model the honey bee with polybuild techniques, then we will make the UV editing and texturing . Than we will add the hair particles into the model. After this next video will be for rigging and animation.
The source files are included in the description.
Thank you for appreciating my work and good training to all!
Reference Image:
https://drive.google.com/file/d/1X5wH...
01 - Insert reference images:
• Insert reference images
02 - Modeling the body
• Modeling the body
03 - Adapt legs
• Adapt legs
04 - Modeling the eyes
• Modeling the eyes
05 - Unwrap the model
• Unwrap the model
06 - Texture paint with stencil
• Texture paint with stencil
07 - Texture in Photoshop
• Texture in Photoshop
08 - Modeling Wings
• Modeling Wings
09 - Basic armature creation
• Basic armature creation
10 - Custom shapes setup
• Custom shapes setup
11 - Animation walk cycle
• Custom shapes setup
12 - Animation Fly Cycle
• Video
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Other Videos:
Lamp Modeling In Blender 2.79 | Beginner | Tutorial | MiniBeeStudio | Blender Practice
• Lamp Modeling In Blender 2.79 | Beginner |...
Typical modelizations with modifiers plant:
• Lamp Modeling In Blender 2.79 | Beginner |...
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