Godot 4: Visual Shader Introduction (beginner-friendly tutorial)

Опубликовано: 19 Октябрь 2024
на канале: FencerDevLog
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Hello there! Do you remember one of the previous videos in which I demonstrated the transformation of a 3D object into a cloaked sci-fi character? Back then, we used a standard spatial shader and wrote a few lines of code. This time, we'll do the same thing, but without any code - we'll create our shader visually.

Visual shaders may look a bit complicated at first, but once you understand the individual nodes and the relationships between them, it's actually not that difficult. Personally, I prefer traditional programming, but I believe many people enjoy working with graphs, so if this video has sparked your interest even a little, I'm glad. So, until next time, when we'll explore something else in Godot.