Game Engine Programming 063.1 - Enhancing Texture Editor

Опубликовано: 19 Март 2026
на канале: Game Engine Series
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In the last episode, we created a basic texture viewer in order to inspect imported textures. In this new episode, I'd like to spend some time and enhance the user experience and make the texture editor more useful with the addition of a couple of new features.
🟩(Green Episode)

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💜 Big thanks to Tribal Elders:
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💚 Big thanks to Chief patrons:
Simon, Eero Laine

🧡 Big thanks to Shaman patrons:
mg, Shaun Mitchell, Aiguo Wang, deathcat00, Talis Lincoln, Waterglass, Miime, Timmy Jenkins

00:00 - intro
00:54 - add zoom and center methods
03:40 - command bindings for keyboard
08:00 - add and animate the zoom label
10:32 - add buttons for channel selection
14:48 - add commands and properties for channel selection

by Arash Khatami
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#PrimalEngine #GameEngineSeries #GameEngineProgramming #TheGameEngineProgrammingSeries