Game Engine Programming 071.2 - Adding PBR material properties and the geometry component

Опубликовано: 07 Май 2026
на канале: Game Engine Series
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Today, we'll add the new data to the materials that can be set in order to define PBR properties of materials that don't use textures. We'll also add the geometry component for game entities.
🟥(Red Episode)

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00:00 - intro

by Arash Khatami
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