Fullscreen Masks - Shader Graph Basics - Episode 50

Опубликовано: 03 Октябрь 2024
на канале: Ben Cloward
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In this post-processing shader video for Ureal and Unity, I show how to create three different types of fullscreen masks and then I show how to use them to mask off areas where you don't want effects applied as well as for making a vignette effect. In the coming weeks, we'll be using these masks to create even more post-process effects.

Here's last week's video on setting up post-processing shaders in Unreal and Unity:
   • Basic Post-Processing Effects - Shade...  

Here's the playlist of all the videos:
   • Shader Graph Basics  

Shader Book Recommendations
https://www.bencloward.com/resources_...

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Theme Music
Peace in the Circuitry - Glitch Hop
http://teknoaxe.com/Link_Code_3.php?q...

Background Music
Speo - The Little Things
   • The Little Things  

#UnrealEngine #shadergraph #Unity