Hello,
Welcome to another video on Microsoft Flight Simulator.
Sorry for the lack of uploads, have been flat out building scenery and liveries for people.
In today's video, I cover how we import the default game models into blender and export the UV Maps assigned to the,
You will need to install a few things to do this, all of which are listed below:
Blender 2.8+ - https://www.blender.org/download/
MSFS Model Importer for Blender - https://github.com/bestdani/msfs2blen...
NVIDIA Texture Tools:
https://drive.google.com/drive/folder...
Photoshop / GIMP to edit your image.
Chapters:
00:00 Intro
00:45 Installing Plugins
01:45 Importing Model File
03:10 Selecting The UV Textures
05:45 Exporting UV Map
07:35 Importing UV Map for Template
08:15 Multiple Selection UV Map
10:50 Outro
If you enjoy the video remember to leave a like, subscribe and hit that bell. Also, leave a comment if you need help I will do my best to respond asap.
My Specs:
CPU: Intel i9-9900KF - Overclocked to 5.1GHz
RAM: TeamGroup DDR4 2400 32GB - Did have 64GB but then a BIOS update changed all that...
MB: MSI Gaming Edge Z390 AC
GPU: RTX2080Ti (Overclocked)
Case: Lian LI PC-O11 Dynamic Tempered Glass Case: Black
Cooling:
H100i Corsair RGB Platinum 240mm Liquid Cooler
6x Corsair LL120 Black Triple RGB Fan Kit
PSU:
Corsair X850Ti 850W
Dual 28" 4K UHD OLED Samsung Monitors.
The rest I cannot remember.