Dodonpachi Saidaioujou C-S ALL - Survival / Low-Scoring - 7 Billion - SFT (怒首領蜂 最大往生)

Опубликовано: 16 Июль 2026
на канале: Softdrink 117
331
8

My third ALL clear of Dodonpachi Saidaioujou, this time with Type C-Shot! I set a goal for myself to clear with all three Shot types, so here's the last of those, C-S.

Timestamps:
Ship Select: 00:00
Stage 1: 00:17
Stage 1 Boss: 01:45
Stage 2: 02:50
Stage 2 Boss: 04:38
Stage 3: 05:50
Stage 3 Boss: 09:25
Stage 4: 10:55
Stage 4 Boss: 14:23
Stage 5: 16:20
Stage 5 Boss: 22:38
Ending: 26:10

Details:
Player: Softdrink 117 / SFT
Score: 7,058,707,893
Ship: Type C-Shot
Arcade HD mode, ALL clear, no TLB

I think Type C is kinda OP. Very wide shot angle and decent movement speed; it's really a very useful ship, especially in the later stages. I struggle a little bit in cutbacks with it, but otherwise it seems very well balanced. I got this clear on my second attempt (especially interesting compared to Type B, which took dozens of runs to get a clear). This is also the closest I've come to a proper scoring run, with some legitimately solid play in several parts of Stage 5. I even managed a 5x Hyper Recharge, which felt awesome.

I am kinda disappointed in the very end of this run, where I die twice during the final boss fight. Both deaths were unexpected and would have been easily preventable with a little more situational awareness, and would have resulted in a much cleaner ending and higher end bonuses. But, it's still encouraging to see that I can make it that far with lives to spare!

Now that I've completed the goal of getting clears with all three shot types, I'm not sure what my next step will be with this game...

Because this is an emulated run, I've included an FPS counter in the upper-left corner that indicates the game speed. It seems to be pretty consistent, so I'm reasonably confident that this run would translate to the 360 port if I was ever able to play it again. After comparing with some friends who have the 360 port, it might actually be the case that Xenia runs the game slightly faster than the port!

Note: Xenia has a glitch where the music does not properly loop during stages, so for stage 3, 4, and 5, I had to manually loop the BGM myself in post. My apologies if this is noticeable or distracting!