I used 3ds Max and TyFlow to create this coin tornado simulation using rigid bodies and a curl noise force, then rendered the simulation out in real time using Nvidia Omniverse Create.
For 3ds Max tutorials, TyFlow Tutorials/Project Files, and Nvidia Omniverse Create Content, visit:
https://edstudios.ca/motion-graphics-...
I upload 3ds Max Tutorials, Nvidia Omniverse Create Tutorials, and TyFlow project files on my Patreon page along with other types of useful 3D assets, feel free to check it out:
/ edstudios