In this Nvidia Omniverse tutorial, I'll show you how to export your simulations / animations from Houdini to Nvidia Omniverse - USD Composer (formerly Create) for real time rendering using the latest Houdini Connector. Previously when exporting simulations using Alembic Sequences from 3ds Max / TyFlow or Houdini, the file sizes would be massive (in the hundreds of GB's) and fairly slow to playback, but using the Nvidia Omniverse Houdini Connector we can export directly to USD and have our color data and simulation data brought directly into Omniverse with a much smaller file size. In this case, one frame of this lego sim exported as an FBX was 25 Million Polygons for reference - so it's a super fast workflow for high poly geometry.
I'm currently working on more Houdini simulations to showcase this workflow for an upcoming Nvidia Omniverse Live Stream on Wed 24th, 2023, so stay tuned!
• How to Set Up 3D Scenes with Houdini ...
For more Houdini Tutorials, 3ds Max, and TyFlow content, visit:
https://edstudios.ca/
I'm going to make these Houdini project files available on my Patreon here:
/ edstudios