In part 2 we will get a live video feed from a USB Camera, set it up in Unreal and apply post-processing effects to it with OpenCV.
In the end, you should have a camera reader with a screen displaying the raw camera feed and another screen displaying the changes with OpenCV.
We will be using both C++ and Blueprints.
get the code
https://github.com/Dukhart/UE4_OpenCV
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