A lookback on the first year of development of my Indie Roguelike. I have spent 1 Year with the Action RPG Sample and Unreal Engine and this is what I learned and how I am building my Indie Game.
Polygon Hive Patreon : / polygonhive
Polygon Hive Discord : / discord
Unreal GASP ALS Project : https://github.com/PolygonHive/GASP-ALS
My Game on Steam 🙏 https://bit.ly/wardens-will-steam
Support My Work 🙏 https://buymeacoffee.com/PolygonHive
Social Media:
Twitter: / anas_tronaut
LinkedIn: / anas-el-ferachi
Chapters:
0:00 Introduction
1:38 Action RPG Sample
5:07 Procedural Generation 1
6:28 Characters 3D Assets
7:11 Weapons 3D Assets & Animations
10:16 Minor Features
10:44 Going Full Time Indie
12:15 Procedural Generation 2
12:49 Conclusion