We are not at the top of the mountain yet, so it's time to enter some caves to make our way up.
We start by beating a rift and then we face all sorts of new enemies (new echoes!). We use the Lynel a lot, but we eventually start bringing out other echoes to more quickly make our way through the obstacles.
Sliding across ice, dodging falling icicles and rolling snowballs, and avoiding freezing cold water were all interesting mechanics of this area. It was awesome that we could finally use our Gold Sash to get past a windy area! Having the climbing band was also extremely useful.
Honestly, Hebra is one of the most interesting and diverse areas in this game!
LoZ:EoW Playlist:
• Echoes of Wisdom