NES Programming: Video 9 - NES Graphics

Опубликовано: 30 Август 2026
на канале: Programmer Dan
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In this video, I'll be demonstrating not only how to create the Tiles or graphics for the NES but as well how the 2BPP (2 Bit per Pixel) format works and all the resources and tools available to create a NES graphics.

Time Stamps / Chapters:
0:00 Start
0:14 The video topics outline
0:35 Mega Cat Studio Tutorials
1:37 Bit Ink Studio Tutorials
3:18 YY-CHR
5:16 Going over YY-CHR
7:17 Using YY-CHR tiles on our code
9:18 Going over the tools in YY-CHR
12:47 Drawing some simple sprites
15:45 Displaying my tiles
17:34 GIMP and Plugin
19:25 Going over the Plugin
23:48 More tools for NES Development: RomHacking.net
26:44 more tools for NES Development: GitHub
28:11 Bit Ink Studio: Nas Workshop
30:54 How the NES graphics works
34:25 Going over the sample to explain 2BPP
38:06 2BPP on Mesen Emulator
43:32 Nerdy Night Sprite Resource and future video topics
Tools:
YY-CHR: https://w.atwiki.jp/yychr/
YY-CHR WIKI: https://wiki.nesdev.com/w/index.php/Y...
GIMP: https://www.gimp.org/
GitHub GIMP Plugin: https://github.com/bbbbbr/gimp-rom-bin
GitHub: https://github.com/
RomHacking.net: https://www.romhacking.net/utilities/...
Bit Ink Studio NAS workshop: https://nesrocks.com/blog/nes-assets-...

Reference Materials:
Bit Ink Studio NES tutorial: https://nesrocks.com/blog/nes-graphics/
Mega Cat Studio Tutorials: https://megacatstudios.com/blogs/retr...
Marcus Hurderle GameBoy 2BPP: https://www.huderlem.com/demos/gamebo...
Retro Game Mechanics Explained:    • Graphics & Palettes - Super Nintendo Enter...  

Nerdy Night Mirror: https://nerdy-nights.nes.science/
GitHub repository: https://github.com/danielsega/Nes-Tut...
Twitter:   / danielsega86