In this video I'll show you guys how to setup our environment in
Mac so we can start programming for the NES (Nintendo Entertainment System). We'll download, setup and use Visual Studio Code, Beeb Extension, NESASM (NES Assembler), CMake, and FCEUX Emulator for this series.
Chapter
0:48 Getting XCode
2:20 CMake
4:48 Using CMake to generate NESASM
6:35 Using XCode
8:53 Install FCEUX
13:55 Using VS Code
22:58 Creating task.json file
27:00 Compile .asm and genereta .nes file
27:26 Using JSNES
XCode Supported OS: https://en.wikipedia.org/wiki/Xcode
Nerdy Nights Mirror: https://nerdy-nights.nes.science/#mai...
Visual Studio Code: https://code.visualstudio.com/
CMake: https://cmake.org/
FCEUX Emulator for the NES: http://fceux.com/web/download.html
NESTOPIA: http://nestopia.sourceforge.net/
Nesasm Assembler: https://github.com/munshkr/nesasm
JSNES: https://jsnes.org/
GitHub repository: https://github.com/danielsega/Nes-Tut...
Twitter: / danielsega86