[#8] Automating the Blender to Unity pipeline using the Preset Manager and AssetPostprocessor

Опубликовано: 26 Октябрь 2024
на канале: TheKiwiCoder
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Here's some pro tips on exporting from Blender to Unity. The asset post processor combined with the preset manager makes automating the FBX import pipeline into Unity much smoother! I hope this gives you some ideas for your own projects. Let me know in the comments :)

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