A demonstration that my Humanoid Robot Rig - 2012 and its animations -- both hand-keyed and mocap -- are usable in game engines. In this case, the engine in question is UDK.
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Humanoid Robot Rig - 2012
Blending: Walk to Run to Attack to Run (Humanoid Robot Rig - 2012)
Mocap to Rig - Slip and Fall (Humanoid Robot Rig - 2012)
Mocap to Rig - Cheer (Humanoid Robot Rig - 2012)
Run Cycle (Centipede V1 - 2012)
Rig Testing - Run Cycle
Rig Testing - Walk Cycle
Rig to Game Engine - Unity (Humanoid Robot Rig - 2012)
Rig to Game Engine - UDK (Humanoid Robot Rig - 2012)
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