NODE15 - Advanced DirectX11 Shading Workshop

Опубликовано: 11 Май 2026
на канале: v4tutorial
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Advanced DirectX11 Shading Workshop hosted by VUX aka Julien Vulliet & Natan Sinigaglia @ NODE15 - Forum for Digital Arts.

PART 1 - Morning session.

JUGGLING by Flat Eric.
RECORDED by Pedro, evvvvil & catweasel.

"This workshop will go in depth into the DX11 Shading/Graphics pipeline and explain how all of those elements interact with each other.

We will look into inner workings of the pipeline, how stages are connected together and how to configure it for specific scenarios (tesselation, vertex processing, stream output).

Then we'll learn more about Depth/Stencil Buffer, MSAA and Samples, and other specific scenarios like Volume/Buffer rendering."