In this 3ds Max tutorial, I'll show you how to rig a 4 wheel car with Craft Animation so you can drive a vehicle around and record the car animation in 3ds Max. Then I'll show you how to setup a TyFlow simulation, so that your car can collide with objects in your scene. For TyFlow, we'll use a wooden Jenga tower and knock the blocks over when the animated Craft Animation car collides with them. After the TyFlow tutorial, I use Nvidia Omniverse Create to render the animation in real-time using the animation sequencer to jump between camera angles. Using an alembic sequence export, some simple omniverse lighting, and OmniPBR materials, we can output our simulation with realtime rendering. You can download a simplified version of this 3ds Max TyFlow project file on my Patreon page.
Visit my website for more free 3ds Max tutorials:
https://edstudios.ca/motion-graphics-...
Download this project file and all of my 3ds Max and TyFlow Scene Files: / edstudios