Here's a very early taste of what I'm currently working on. I'll describe it as a 'casual adventure'. It may run in real time, and have a 'scrolling world' like animal crossing, but that's where the similarity ends. For now ;)
The inventory and AI system are based on this:
https://www.unrealengine.com/marketpl...
All assets are from Synty: https://www.unrealengine.com/marketpl...
And finally, the weather system is here: https://www.unrealengine.com/marketpl...
I only noticed once I was recording that the on screen clock isn't updating in real time. That's an easy fix.
Any thoughts or input? Let me know.