Alternatively titled "Do I really sound like that?". Although I'm acutely aware of what I sound like, you probably weren't. Also, I need to buy a decent microphone, apologies for the sound quality at points.
You can always mute. My inane/insane ramblings probably don't contribute to your happiness factor in any meaningful way :D
In this video, I talk a little about some design choices, the difficulty of fitting a 3D game into what is essentially a 2D experience, why the fridge has a light. The fridge needs a light, man.
The second half of the video goes into a bit more detail and the blueprints behind making the cupboards work in the way that I want them to, hopefully by showing the process, it'll make it easier for those who want to build something themselves.
My game is built around Aaron Scott's Point and Click Adventure Toolkit, available on the Unreal Marketplace, and right now it's at a 50% discount:
https://www.unrealengine.com/marketpl...
I'm not affiliated, but I think you should give credit where it's due, and if you want to build something similar, throw this man a few bucks.