HYPERMANIA by para

Опубликовано: 01 Сентябрь 2026
на канале: monkeyl10
26
0

Beat this level a little while after I beat mania, so kind of a late upload. It's pretty funny how much easier this level is despite this being just one demon tier below Mania...

Also, I’m probably gonna be kinda busy over the summer so uploads might be a bit sparse.

But yeah, finally finished this up, not much to say here, I don't think the gameplay here is as interesting as it is in Mania, the first 40-ish seconds of this level is honestly a pretty massive (but easy) drag, even though everything after that is pretty fun and exciting. After 35%, the gameplay pretty much follows the same beats as Mania, except everything is obviously a lot easier, though the last ship was honestly still quite tricky, especially with it being mirrored and all. There are still annoying visibility issues at the wave, but the gaps are much wider, and best of all, there are no weird gravity portal gimmicks to throw you off, I swear I would've beaten Mania in half the time if it wasn't for that, Jesus. The ship at 35 is also quite a lot easier than the one in Mania, mostly because there are indicators here, the gaps themselves are probably similar in difficulty. Then the last ship, though still difficult and definitely the hardest part of the level, is obviously much easier than Mania's, although funnily enough, I do think the miniship is more difficult than the big ship here, something that wasn't the case with Mania. And then lastly, the last four green orbs here are trivial, even though they're impossible in Mania...

But this is obviously great as its own standalone level, again, this was one of my favorites back then and I still think it's one of the best and cleanest effect levels we have in the game, it's pretty outstanding. Just the predrop here is much longer and the gameplay is much duller, unfortunately, but still fine overall. GG!

Gameplay: 5.4/7
Deco: 2.9/3

Total: 8.3/10

Personal Difficulty: Slightly easier hard demon (3C)