download link:
https://www.dropbox.com/s/qclw3mymept...
//this resource is free to use, but please credit me or give feedback if you find it useful in your workflow/product.
about:
I`m developing a simple, but powerful material node for instant 'eyecandy'. Initially this was made as a rapid 'concept art' helper tool, but works well for games and rendering too.
Node adds a parametric exponential height fog in your scene. Using this node you don`t need a skybox as the node is a sky and fog and also acts as an ambient light. It works in Blender viewport, Blender Internal, Blender Game Engine, Cycles and in future will work in Eevee.
Here`s my patreon link, if for some reason you would like to support me doing something like this
/ martinsh