Dragon game cutscene. Storyboard and Animation side by side comparison

Опубликовано: 25 Март 2026
на канале: Matthew Creed Animation
87
3

I was hired to create 3x15-second animations that will play after an in-game battle for win/lose/draw conditions.

With only a timeframe of two weeks to produce this, I was provided with a rough storyboard, an example of other in-game animations and access to a library of (flat) graphics.

Due to the tight turnaround, this meant that no time could be wasted, with minimal room for any feedback changes.

The provided storyboard was a great jumping off point, but there seemed like a lot to cram into 15-seconds. So, I produced an animatic and suggested some edits to make the narrative work (see video above for a side by side comparison).

This is the ‘draw/tie’ scenario, where both Dragons charge at each other and collide. They crash down to the ground where an unseen character (the player) activates a crystal which turns the Dragons into stone. The other scenarios were similar, except it would be a single Dragon defeated that would plummet to the ground and turn to stone.

View the case study on my website:
https://shorturl.at/ifE4g

Animated by Matthew Creed
💻 Website: https://matthewcreed.co.uk

======== Connect with me ========
If you like what I do, be sure to follow me on:

👉   / mattc_animator  
👉   / mattomatic  
👉   / mattc_animator  
👉   / mattc_animator