In this Genshin Impact PERMA-DEATH series, I try to complete the entire Spiral Abyss with PERMADEATH enabled, meaning that whenever a character dies (gets downed), they stay dead and are no longer playable. See below for detailed rules.
Episode : In this episode we do our commissions (as always), a few domains, a few boss fights, and end off with a round of Windtrace.
Summary of Rules:
1. PERMADEATH. Once a character is downed, they cannot be revived/played anymore.
"Death" is anything that results in a visible "fading out" animation, similar to when enemy NPCs die
1a. Examples of "death":
Combat damage
Environmental damage (fall damage, exploding barrels)
Status effects (burning, electro-charged, etc)
Drowning
1b. Examples of "not death":
Falling outside the map (usually in domains)
2. COMPLETELY F2P. No Welkin, BP, Genesis crystals, etc.
3. NO STATUE HEALING. All statue autohealing turned off.
4. NO BUFF FOOD, NO HEALING FOOD IN COMBAT. Healing food out of combat is ok after getting one E-Healer.
5. NO RUNNING AWAY. Must fight any "aggro'd" enemies.
6. NO TELEPORTING WHEN IN COMBAT (when "combat music" is playing).
7. *NO ARTIFACT DOMAINS (STC).
8. *NO "FARMING" NORMAL BOSSES. Only kill normal bosses for ascension mats. Weekly bosses excluded.
9. NO EXP OVERCAPPING. Must raise world level as soon as available.
10. NO CO-OP.
If you have any thoughts, questions, feedback and suggestions or anything else you want to share, just leave a comment and I'll get back to you as soon as I can!