Here is a preview video for my new SMM1 shell level. I am really happy with how this level turned out, both in terms of difficulty and creativity. Spiketops are such an underrated enemy, so I wanted to design a level to showcase their potential in Kaizo. I've had the idea for the Nai of this level in my head for years now, but I was never able to get it right until now.
I did not clear this level, but it definitely is more feasible than clearing Cascade Courtyard. This level is quite difficult, estimating it to be about the difficulty of Loonboon.
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