This is the final result of my attempt at creating a planet generation system which uses a quadtree system and 3D Simplex Noise for the data and chunk creation.
The entire project has been hosted on and is free to be looked over.
Do know that this generator was quickly built within 1 week with NO knowledge beforehand of how a system like this had to be built.
The code is not perfect ( far from actually ) and will be re-created within the near future.
https://github.com/Zurkloyd/Graduatio...