[ Programming ] - Planetary Generation - working heightmap

Опубликовано: 13 Июль 2026
на канале: Kenneth van den Berg
168
4

This time around, I managed to get the height maps working on the actual planet. This is currently done through an implementation of Simplex Noise and various filter/ clamp algorithms which influences the behavior of the generation.

The next step would be applying colours to the entire planet and making an attempt at a proper visualization / colourization of the planet.

Yet again, the recording runs a bit choppy because of the recorder software.