Stop for Big Moments! [Design Specifics]

Опубликовано: 26 Октябрь 2024
на канале: Masahiro Sakurai on Creating Games
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Have you ever heard of something called "hit stop"? The thinking behind it can be applied to more than just hits—in fact, it'd be a waste to only use it there!

By the way, an extra point regarding those additional effects shown at the end of the video: using slow motion only briefly and then returning to normal speed would make the effect even more impactful.

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