"Help text" refers to the descriptive text that explains how menu items function. I highly recommend utilizing it! But please try to be as clear and concise as possible when writing this text.
6.2 EXAMPLE OF TURING MACHINE (TOC) ,
ALL NEW pure electric MINI Cooper at IAA!!
УБЕГАЮ ОТ СЕМЕЙКИ ПСИХОПАТОВ ИНДИ-ХОРРОР SINISTRY SILINIUM
POCO M5 New Update | POCO M5 MIUI 14.0.3.0 Update | POCO M5 Hyper OS Update | Motherboard Dead ?
stop motion action toy yellow
А.Мишин. Онко-логика или что мы можем сделать сами
ПИРОГ С КАРТОШКОЙ И СЫРОМ | CHEESE AND POTATO PIE
FREEING THE MIND | ARRI Amira + ZEISS Standard Speed | Musician Portrait
Speedy Screen Transitions [Design Specifics]
Smash Bros. DOJO!! [Marketing]
The Limitations of Particle Effects [Effects]
Establishing Characters Through Their Design [Graphics]
Being Kind to Beginners [Planning & Game Design]
Turning Anything Into a Competitive Game [Grab Bag]
Making Things Clear, Even Without Words [UI]
Famicom and NES Audio [Audio]
How Good Were the Player’s Actions? [Game Essence]
When Ideas Won't Come [Work Ethic]
The Limitations of Skeletons [Animation]
Start with the Climax [Planning & Game Design]
Directors and Producers [Team Management]
F: Graphics 1 (Category Compilation) #01~#06
In-Game Cutscenes [Planning & Game Design]
Manga-like Visuals [Graphics]
Online Updates [Design Specifics]
Game Essence in Strategy Games [Game Essence]
Adding Help Text to Menus [UI]
Echo Chambers [Work Ethic]
Gameplay as Part of a Live Performance [Grab Bag]
Targeting and Market Research [Marketing]
Always Keep Attack Collision in Mind [Animation]
Destroying One Wall [Graphics]