Python Minecraft with Ursina: coding a functional inventory - part 15

Опубликовано: 17 Октябрь 2024
на канале: Red Hen dev
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First, I show you how to 'snap' or anchor items to your inventory grid.

Next, we update the mesh terrain code to reference the minerals dictionary in our config file.

Finally, we use the number keys to highlight different hotspots alongs the inventory hotbar and thereby select block types to build with.

Playlist:    • new Python Minecraft with Ursina  

Code and assets from video: https://github.com/RedHenDev/ursina_t...

Thanks for watching!